Delete plantuml directory

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Matt Decker 2022-06-26 09:17:40 -05:00 committed by GitHub
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commit 032c768794
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@startuml
skinparam backgroundColor transparent
start
note left
Do this for each item in the list.
An item has a name, a sell in value and a quality value
end note
if (not "Aged Brie" and not "Backstage passes to a TAFKAL80ETC concert") then (yes)
if (quality > 0) then (yes)
if (not "Sulfuras, Hand of Ragnaros") then (yes)
:lower quality with 1;
else (no)
endif
else (no)
endif
else (no)
if (quality < 50) then (yes)
:increase quality with 1;
if ("Backstage passes to a TAFKAL80ETC concert") then (yes)
if (sell in < 11) then (yes)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
else (no)
endif
if (sell in < 6) then (yes)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
else (no)
endif
else (no)
endif
else (no)
endif
endif
if (not "Sulfuras, Hand of Ragnaros") then (yes)
:lower sell in with 1;
else (no)
endif
if (sell in < 0) then (yes)
if (not "Aged Brie") then (yes)
if (not "Backstage passes to a TAFKAL80ETC concert") then (yes)
if (quality > 0) then (yes)
if (not "Sulfuras, Hand of Ragnaros") then (yes)
:lower quality with 1;
else (no)
endif
else (no)
endif
else (no)
:lower quality with quality;
endif
else (no)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
endif
else (no)
endif
stop
@enduml

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@ -1,12 +0,0 @@
@startuml
skinparam backgroundColor transparent
start
:lower quality with 1;
:lower sell in with 1;
stop
@enduml

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@ -1,17 +0,0 @@
@startuml
skinparam backgroundColor transparent
start
:lower quality with 1;
:lower sell in with 1;
if (sell in < 0) then (yes)
:lower quality with 1;
else (no)
endif
stop
@enduml

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@ -1,24 +0,0 @@
@startuml
skinparam backgroundColor transparent
start
if (quality > 0) then (yes)
:lower quality with 1;
else (no)
endif
:lower sell in with 1;
if (sell in < 0) then (yes)
if (quality > 0) then (yes)
:lower quality with 1;
else (no)
endif
else (no)
endif
stop
@enduml

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@ -1,32 +0,0 @@
@startuml
skinparam backgroundColor transparent
start
if (not "Aged Brie") then (yes)
if (quality > 0) then (yes)
:lower quality with 1;
else (no)
endif
else (no)
:increase quality with 1;
endif
:lower sell in with 1;
if (sell in < 0) then (yes)
if (not "Aged Brie") then (yes)
if (quality > 0) then (yes)
:lower quality with 1;
else (no)
endif
else (no)
:increase quality with 1;
endif
else (no)
endif
stop
@enduml

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@ -1,38 +0,0 @@
@startuml
skinparam backgroundColor transparent
start
if (not "Aged Brie") then (yes)
if (quality > 0) then (yes)
:lower quality with 1;
else (no)
endif
else (no)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
endif
:lower sell in with 1;
if (sell in < 0) then (yes)
if (not "Aged Brie") then (yes)
if (quality > 0) then (yes)
:lower quality with 1;
else (no)
endif
else (no)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
endif
else (no)
endif
stop
@enduml

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@ -1,47 +0,0 @@
@startuml
skinparam backgroundColor transparent
start
if (not "Aged Brie") then (yes)
if (quality > 0) then (yes)
if (not "Sulfuras, Hand of Ragnaros") then (yes)
:lower quality with 1;
else (no)
endif
else (no)
endif
else (no)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
endif
if (not "Sulfuras, Hand of Ragnaros") then (yes)
:lower sell in with 1;
else (no)
endif
if (sell in < 0) then (yes)
if (not "Aged Brie") then (yes)
if (quality > 0) then (yes)
if (not "Sulfuras, Hand of Ragnaros") then (yes)
:lower quality with 1;
else (no)
endif
else (no)
endif
else (no)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
endif
else (no)
endif
stop
@enduml

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@ -1,68 +0,0 @@
@startuml
skinparam backgroundColor transparent
start
if (not "Aged Brie" and not "Backstage passes to a TAFKAL80ETC concert") then (yes)
if (quality > 0) then (yes)
if (not "Sulfuras, Hand of Ragnaros") then (yes)
:lower quality with 1;
else (no)
endif
else (no)
endif
else (no)
if (quality < 50) then (yes)
:increase quality with 1;
if ("Backstage passes to a TAFKAL80ETC concert") then (yes)
if (sell in < 11) then (yes)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
else (no)
endif
if (sell in < 6) then (yes)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
else (no)
endif
else (no)
endif
else (no)
endif
endif
if (not "Sulfuras, Hand of Ragnaros") then (yes)
:lower sell in with 1;
else (no)
endif
if (sell in < 0) then (yes)
if (not "Aged Brie") then (yes)
if (not "Backstage passes to a TAFKAL80ETC concert") then (yes)
if (quality > 0) then (yes)
if (not "Sulfuras, Hand of Ragnaros") then (yes)
:lower quality with 1;
else (no)
endif
else (no)
endif
else (no)
:lower quality with quality;
endif
else (no)
if (quality < 50) then (yes)
:increase quality with 1;
else (no)
endif
endif
else (no)
endif
stop
@enduml

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@ -1,22 +0,0 @@
# PlantUML
This UML refactoring exercise is aimed at less technical people like analysts, testers and other non-programmers. The key takeaway message is clarifying the need for continuous refactoring to people who do not code on a daily basis.
## Running and rendering
If you want to get started quickly, just copy the contents of `plantuml/gilded-rose.puml`, and paste it in https://www.planttext.com/
Several alternatives are available to render PlantUML, see https://plantuml.com/running.
## Syntax
For the syntax of activity diagrams in PlantUML, please refer to https://plantuml.com/activity-diagram-beta
## Workshop
You can run this exercise as a workshop.
During this workshop, you start off with a presentation explaining the domain, while filling out the testcases found under `plantuml/workshop`. After that, participants are invited to refactor the UML Activity Diagram, using the examples that were discovered during the presentation.
[The google slides can be found here](https://docs.google.com/presentation/d/1kkRnVQjZELcfuGoFXaiSY_HxbO4lPQnSgHRGQZIH2nU/edit?usp=sharing).
## History
If you want to illustrate how this activity diagram got to this state, you can show the requirements and the files under the /history directory. These individual files show the evolution of the activity diagram.
## Original state
![The original activity diagram](./gilded-rose.png)