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https://github.com/emilybache/GildedRose-Refactoring-Kata.git
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Rename C# project to GuildedRose
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@@ -0,0 +1,26 @@
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using Xunit;
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using System;
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using System.IO;
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using System.Text;
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using ApprovalTests;
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using ApprovalTests.Reporters;
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namespace GuildedRose
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{
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[UseReporter(typeof(DiffReporter))]
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public class ApprovalTest
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{
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[Fact]
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public void ThirtyDays()
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{
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var fakeoutput = new StringBuilder();
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Console.SetOut(new StringWriter(fakeoutput));
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Console.SetIn(new StringReader("a\n"));
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Program.Main(new string[] { });
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var output = fakeoutput.ToString();
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Approvals.Verify(output);
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}
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}
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}
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@@ -0,0 +1,89 @@
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using System.Collections.Generic;
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namespace GuildedRose
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{
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public class GildedRose
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{
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IList<Item> Items;
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public GildedRose(IList<Item> Items)
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{
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this.Items = Items;
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}
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public void UpdateQuality()
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{
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for (var i = 0; i < Items.Count; i++)
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{
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if (Items[i].Name != "Aged Brie" && Items[i].Name != "Backstage passes to a TAFKAL80ETC concert")
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{
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if (Items[i].Quality > 0)
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{
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if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
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{
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Items[i].Quality = Items[i].Quality - 1;
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}
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}
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}
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else
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{
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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if (Items[i].Name == "Backstage passes to a TAFKAL80ETC concert")
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{
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if (Items[i].SellIn < 11)
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{
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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}
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}
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if (Items[i].SellIn < 6)
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{
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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}
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}
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}
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}
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}
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if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
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{
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Items[i].SellIn = Items[i].SellIn - 1;
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}
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if (Items[i].SellIn < 0)
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{
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if (Items[i].Name != "Aged Brie")
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{
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if (Items[i].Name != "Backstage passes to a TAFKAL80ETC concert")
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{
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if (Items[i].Quality > 0)
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{
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if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
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{
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Items[i].Quality = Items[i].Quality - 1;
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}
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}
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}
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else
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{
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Items[i].Quality = Items[i].Quality - Items[i].Quality;
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}
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}
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else
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{
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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}
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}
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}
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}
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}
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}
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}
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@@ -0,0 +1,17 @@
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using Xunit;
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using System.Collections.Generic;
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namespace GuildedRose
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{
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public class GildedRoseTest
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{
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[Fact]
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public void foo()
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{
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IList<Item> Items = new List<Item> { new Item { Name = "foo", SellIn = 0, Quality = 0 } };
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GildedRose app = new GildedRose(Items);
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app.UpdateQuality();
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Assert.Equal("fixme", Items[0].Name);
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}
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}
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}
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@@ -0,0 +1,15 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<TargetFramework>netcoreapp3.1</TargetFramework>
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<StartupObject>GuildedRose.Program</StartupObject>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="ApprovalTests" Version="5.5.0" />
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<PackageReference Include="Microsoft.NET.Test.Sdk" Version="16.10.0" />
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<PackageReference Include="xunit" Version="2.4.1" />
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<PackageReference Include="xunit.runner.visualstudio" Version="2.4.3" />
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</ItemGroup>
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</Project>
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@@ -0,0 +1,9 @@
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namespace GuildedRose
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{
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public class Item
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{
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public string Name { get; set; }
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public int SellIn { get; set; }
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public int Quality { get; set; }
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}
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}
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@@ -0,0 +1,56 @@
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using System;
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using System.Collections.Generic;
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namespace GuildedRose
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{
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public class Program
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{
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public static void Main(string[] args)
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{
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Console.WriteLine("OMGHAI!");
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IList<Item> Items = new List<Item>{
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new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20},
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new Item {Name = "Aged Brie", SellIn = 2, Quality = 0},
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new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7},
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new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80},
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new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = -1, Quality = 80},
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new Item
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{
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Name = "Backstage passes to a TAFKAL80ETC concert",
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SellIn = 15,
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Quality = 20
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},
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new Item
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{
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Name = "Backstage passes to a TAFKAL80ETC concert",
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SellIn = 10,
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Quality = 49
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},
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new Item
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{
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Name = "Backstage passes to a TAFKAL80ETC concert",
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SellIn = 5,
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Quality = 49
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},
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// this conjured item does not work properly yet
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new Item {Name = "Conjured Mana Cake", SellIn = 3, Quality = 6}
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};
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var app = new GildedRose(Items);
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for (var i = 0; i < 31; i++)
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{
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Console.WriteLine("-------- day " + i + " --------");
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Console.WriteLine("name, sellIn, quality");
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for (var j = 0; j < Items.Count; j++)
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{
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System.Console.WriteLine(Items[j].Name + ", " + Items[j].SellIn + ", " + Items[j].Quality);
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}
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Console.WriteLine("");
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app.UpdateQuality();
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}
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}
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}
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}
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