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synced 2026-02-18 07:51:29 +00:00
Added adjust_quality method to update the item quality value
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@ -2,6 +2,11 @@
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class GildedRose(object):
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AGED_BRIE = "Aged Brie"
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BACKSTAGE_PASSES = "Backstage passes to a TAFKAL80ETC concert"
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SULFURAS = "Sulfuras, Hand of Ragnaros"
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qualityIncrease = 1
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def __init__(self, items):
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self.items = items
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@ -10,33 +15,40 @@ class GildedRose(object):
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self.update_item_quality(item)
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def update_item_quality(self, item):
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if item.name != "Aged Brie" and item.name != "Backstage passes to a TAFKAL80ETC concert":
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if item.name != self.AGED_BRIE and item.name != self.BACKSTAGE_PASSES:
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if item.quality > 0:
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if item.name != "Sulfuras, Hand of Ragnaros":
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item.quality = item.quality - 1
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if item.name != self.SULFURAS:
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self.adjust_quality(item, - self.qualityIncrease)
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else:
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if item.quality < 50:
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item.quality = item.quality + 1
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if item.name == "Backstage passes to a TAFKAL80ETC concert":
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self.adjust_quality(item, self.qualityIncrease)
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if item.name == self.BACKSTAGE_PASSES:
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if item.sell_in < 11:
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if item.quality < 50:
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item.quality = item.quality + 1
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self.adjust_quality(item, self.qualityIncrease)
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if item.sell_in < 6:
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if item.quality < 50:
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item.quality = item.quality + 1
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if item.name != "Sulfuras, Hand of Ragnaros":
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self.adjust_quality(item, self.qualityIncrease)
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if item.name != self.SULFURAS:
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item.sell_in = item.sell_in - 1
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if item.sell_in < 0:
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if item.name != "Aged Brie":
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if item.name != "Backstage passes to a TAFKAL80ETC concert":
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if item.name != self.AGED_BRIE:
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if item.name != self.BACKSTAGE_PASSES:
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if item.quality > 0:
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if item.name != "Sulfuras, Hand of Ragnaros":
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item.quality = item.quality - 1
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if item.name != self.SULFURAS:
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self.adjust_quality(item, - self.qualityIncrease)
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else:
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item.quality = item.quality - item.quality
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else:
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if item.quality < 50:
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item.quality = item.quality + 1
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self.adjust_quality(item, self.qualityIncrease)
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# Update the quality item value if the quality value is within the range 0 to 50
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def adjust_quality(self, item, quality_increase_decrease):
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new_quality = item.quality + quality_increase_decrease
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if new_quality >= 0 and new_quality <= 50:
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item.quality = new_quality
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class Item:
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