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synced 2026-02-04 09:11:39 +00:00
Refactor update_quality to use strategy_factory
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@ -50,7 +50,7 @@ class NormalItemStrategy(ItemUpdateStrategy):
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The item to update.
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"""
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degradation: int = 2 if item.sell_in < 0 else 1
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degradation: int = 2 if item.sell_in <= 0 else 1
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item.quality = max(MIN_QUALITY, item.quality - degradation)
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def update_sell_in(self, item: Item) -> None:
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@ -77,7 +77,7 @@ class AgedBrieStrategy(ItemUpdateStrategy):
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The item to update.
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"""
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increase: int = 2 if item.sell_in < 0 else 1
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increase: int = 2 if item.sell_in <= 0 else 1
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item.quality = min(MAX_QUALITY, item.quality + increase)
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def update_sell_in(self, item: Item) -> None:
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@ -136,7 +136,7 @@ class BackstagePassStrategy(ItemUpdateStrategy):
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The item to update.
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"""
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if item.sell_in < 0:
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if item.sell_in <= 0:
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item.quality = 0
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elif item.sell_in <= 5:
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item.quality = min(MAX_QUALITY, item.quality + 3)
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@ -246,38 +246,14 @@ class GildedRose:
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"""
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self.items = items
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self._strategy_factory = ItemStrategyFactory()
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def update_quality(self) -> None:
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"""Update quality and sell_in for all items according to the business rules."""
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for item in self.items:
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if item.name != "Aged Brie" and item.name != "Backstage passes to a TAFKAL80ETC concert":
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if item.quality > 0:
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if item.name != "Sulfuras, Hand of Ragnaros":
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item.quality = item.quality - 1
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else:
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if item.quality < 50:
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item.quality = item.quality + 1
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if item.name == "Backstage passes to a TAFKAL80ETC concert":
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if item.sell_in < 11:
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if item.quality < 50:
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item.quality = item.quality + 1
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if item.sell_in < 6:
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if item.quality < 50:
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item.quality = item.quality + 1
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if item.name != "Sulfuras, Hand of Ragnaros":
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item.sell_in = item.sell_in - 1
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if item.sell_in < 0:
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if item.name != "Aged Brie":
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if item.name != "Backstage passes to a TAFKAL80ETC concert":
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if item.quality > 0:
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if item.name != "Sulfuras, Hand of Ragnaros":
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item.quality = item.quality - 1
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else:
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item.quality = item.quality - item.quality
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else:
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if item.quality < 50:
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item.quality = item.quality + 1
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strategy = self._strategy_factory.get_strategy(item.name)
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strategy.update_quality(item)
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strategy.update_sell_in(item)
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class Item:
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"""Represents an item in the Gilded Rose inventory.
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