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https://github.com/emilybache/GildedRose-Refactoring-Kata.git
synced 2026-02-04 09:11:39 +00:00
Renamed LegacyBehavior to DefaultBehavior and refactored it's logic
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@ -1,7 +1,7 @@
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import { Item } from "@app/item";
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import { getUpdateBehaviorFor } from "./behavior-resolver";
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import { AgedBrieBehavior } from "./implementations/aged-brie/aged-brie-behavior";
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import { LegacyBehavior } from "./implementations/legacy-behavior";
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import { DefaultBehavior } from "./implementations/default/default-behavior";
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import { BackstagePassBehavior } from "./implementations/backstage-pass/backstage-pass-behavior";
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import { LegendaryItemBehavior } from "./implementations/legendary-item/legendary-item-behavior";
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@ -29,6 +29,6 @@ describe("Behavior resolver", () => {
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it("should correctly resolve the rest to Legacy behavior", () => {
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expect(
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getUpdateBehaviorFor(new Item("some other item", 0, 0))
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).toBeInstanceOf(LegacyBehavior);
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).toBeInstanceOf(DefaultBehavior);
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});
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});
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@ -1,6 +1,6 @@
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import { Item } from "@app/item";
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import { IUpdateBehavior } from "./update-behavior.interface";
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import { LegacyBehavior } from "./implementations/legacy-behavior";
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import { DefaultBehavior } from "./implementations/default/default-behavior";
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import { AgedBrieBehavior } from "./implementations/aged-brie/aged-brie-behavior";
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import { BackstagePassBehavior } from "./implementations/backstage-pass/backstage-pass-behavior";
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import { LegendaryItemBehavior } from "./implementations/legendary-item/legendary-item-behavior";
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@ -14,6 +14,6 @@ export function getUpdateBehaviorFor(item: Item): IUpdateBehavior {
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case "Sulfuras, Hand of Ragnaros":
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return new LegendaryItemBehavior(item);
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default:
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return new LegacyBehavior(item);
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return new DefaultBehavior(item);
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}
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}
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@ -1,9 +1,9 @@
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import { Item } from "@app/item";
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import { LegacyBehavior } from "./legacy-behavior";
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import { DefaultBehavior } from "./default-behavior";
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describe("Legacy Behavior", () => {
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describe("Default Behavior", () => {
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it("should degrade sell inn and quality each day", () => {
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const behavior = new LegacyBehavior(new Item("standard item", 1, 1));
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const behavior = new DefaultBehavior(new Item("standard item", 1, 1));
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const result = behavior.update();
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@ -15,7 +15,7 @@ describe("Legacy Behavior", () => {
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});
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it("should degrade quality twice as fast after sell in date", () => {
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const behavior = new LegacyBehavior(new Item("standard item", 0, 2));
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const behavior = new DefaultBehavior(new Item("standard item", 0, 2));
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const result = behavior.update();
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@ -27,7 +27,7 @@ describe("Legacy Behavior", () => {
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});
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it("should not degrade quality below 0", () => {
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const behavior = new LegacyBehavior(new Item("standard item", 1, 0));
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const behavior = new DefaultBehavior(new Item("standard item", 1, 0));
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const result = behavior.update();
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@ -0,0 +1,15 @@
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import { Item } from "@app/item";
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import { IUpdateBehavior } from "../../update-behavior.interface";
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export class DefaultBehavior implements IUpdateBehavior {
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constructor(private item: Item) {}
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update(): Item {
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const amountToSubtract = this.item.sellIn <= 0 ? 2 : 1;
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this.item.quality = Math.max(this.item.quality - amountToSubtract, 0);
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this.item.sellIn -= 1;
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return this.item;
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}
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}
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@ -1,20 +0,0 @@
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import { Item } from "@app/item";
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import { IUpdateBehavior } from "../update-behavior.interface";
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export class LegacyBehavior implements IUpdateBehavior {
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constructor(private item: Item) {}
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update(): Item {
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if (this.item.quality > 0) {
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this.item.quality = this.item.quality - 1;
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}
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this.item.sellIn = this.item.sellIn - 1;
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if (this.item.sellIn < 0) {
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if (this.item.quality > 0) {
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this.item.quality = this.item.quality - 1;
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}
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}
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return this.item;
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}
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}
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