Refactor method for Quality decrease, increase

This commit is contained in:
jiajun.chou 2020-08-13 22:09:45 +08:00
parent 7115cd5456
commit 43c9b0db33

View File

@ -15,12 +15,12 @@ class GildedRose {
return;
} else if (item.name.equals("Aged Brie")) {
plusOneQuilaty_if_less_than_fifth(item);
increaseQuality(item);
item.sellIn = item.sellIn - 1;
if (item.sellIn < 0) {
plusOneQuilaty_if_less_than_fifth(item);
increaseQuality(item);
}
} else if (item.name.equals("Backstage passes to a TAFKAL80ETC concert")) {
@ -29,11 +29,11 @@ class GildedRose {
item.quality = item.quality + 1;
if (item.sellIn < 11) {
plusOneQuilaty_if_less_than_fifth(item);
increaseQuality(item);
}
if (item.sellIn < 6) {
plusOneQuilaty_if_less_than_fifth(item);
increaseQuality(item);
}
}
@ -44,23 +44,23 @@ class GildedRose {
}
} else {
caculateQuilaty_without_Sulfuras(item);
decreaseQuality(item);
item.sellIn = item.sellIn - 1;
if (item.sellIn < 0) {
caculateQuilaty_without_Sulfuras(item);
decreaseQuality(item);
}
}
}
}
private void plusOneQuilaty_if_less_than_fifth(Item item) {
private void increaseQuality(Item item) {
if (item.quality < 50) {
item.quality = item.quality + 1;
}
}
private void caculateQuilaty_without_Sulfuras(Item item) {
private void decreaseQuality(Item item) {
if (item.quality > 0) {
item.quality = item.quality - 1;
}