refactor determining offSet to lower complexity of main loop

This commit is contained in:
Bart Van der Plancken 2020-02-06 21:51:55 +01:00
parent 30a03a10d5
commit 45aff46cba

View File

@ -23,19 +23,12 @@ class GildedRose {
if (isEnhancingItem(item)) {
int qualityOffset = determineQualityOffset(item);
enhanceItem(item, qualityOffset);
if (item.sellIn <= 0) {
if( item.name.equals(AGED_BRIE)) {
enhanceItem(item, 1);
} else {
degradeItem(item, item.quality);
}
}
} else {
degradeItem(item,1);
int qualityOffset = 1;
if(item.sellIn <= 0) {
degradeItem(item, 1);
qualityOffset +=1;
}
degradeItem(item,qualityOffset);
}
updateSellInValue(item);
@ -77,17 +70,24 @@ class GildedRose {
* @return
*/
private int determineQualityOffset(Item item) {
int qualityOffsett = 1;
int qualityOffset = 1;
if (item.name.equals(BACKSTAGE_PASSES)) {
if (isExperingSale(item)) {
qualityOffsett += 1;
qualityOffset += 1;
}
if (isUrgentSale(item)) {
qualityOffsett += 1;
qualityOffset += 1;
}
}
return qualityOffsett;
if (item.sellIn <= 0) {
if( item.name.equals(AGED_BRIE)) {
qualityOffset += 1;
} else {
qualityOffset = -item.quality;
}
}
return qualityOffset;
}
/**