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https://github.com/emilybache/GildedRose-Refactoring-Kata.git
synced 2025-12-12 20:32:15 +00:00
run all the tests on all the versions all the time
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@ -1,6 +1,6 @@
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# -*- coding: utf-8 -*-
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class TennisGameDefactored1:
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class TennisGame1:
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def __init__(self, player1Name, player2Name):
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self.player1Name = player1Name
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@ -50,7 +50,7 @@ class TennisGameDefactored1:
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return result
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class TennisGameDefactored2:
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class TennisGame2:
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def __init__(self, player1Name, player2Name):
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self.player1Name = player1Name
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self.player2Name = player2Name
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@ -150,7 +150,7 @@ class TennisGameDefactored2:
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def P2Score(self):
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self.p2points +=1
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class TennisGameDefactored3:
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class TennisGame3:
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def __init__(self, player1Name, player2Name):
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self.p1N = player1Name
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self.p2N = player2Name
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@ -173,6 +173,3 @@ class TennisGameDefactored3:
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return "Deuce"
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s = self.p1N if self.p1 > self.p2 else self.p2N
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return "Advantage " + s if ((self.p1-self.p2)*(self.p1-self.p2) == 1) else "Win for " + s
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# NOTE: You must change this to point at the one of the three examples that you're working on!
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TennisGame = TennisGameDefactored1
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@ -1,13 +1,23 @@
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# -*- coding: utf-8 -*-
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import pytest
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from tennis import TennisGame
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from tennis import TennisGame1, TennisGame2, TennisGame3
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from tennis_unittest import test_cases, play_game
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class TestTennis:
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@pytest.mark.parametrize('p1Points p2Points score p1Name p2Name'.split(), test_cases)
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def test_get_score(self, p1Points, p2Points, score, p1Name, p2Name):
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game = play_game(p1Points, p2Points, p1Name, p2Name)
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def test_get_score_game1(self, p1Points, p2Points, score, p1Name, p2Name):
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game = play_game(TennisGame1, p1Points, p2Points, p1Name, p2Name)
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assert score == game.score()
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@pytest.mark.parametrize('p1Points p2Points score p1Name p2Name'.split(), test_cases)
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def test_get_score_game2(self, p1Points, p2Points, score, p1Name, p2Name):
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game = play_game(TennisGame2, p1Points, p2Points, p1Name, p2Name)
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assert score == game.score()
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@pytest.mark.parametrize('p1Points p2Points score p1Name p2Name'.split(), test_cases)
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def test_get_score_game3(self, p1Points, p2Points, score, p1Name, p2Name):
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game = play_game(TennisGame3, p1Points, p2Points, p1Name, p2Name)
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assert score == game.score()
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@ -2,7 +2,7 @@
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import unittest
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from tennis import TennisGame
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from tennis import TennisGame1, TennisGame2, TennisGame3
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test_cases = [
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(0, 0, "Love-All", 'player1', 'player2'),
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@ -51,7 +51,7 @@ test_cases = [
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]
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def play_game(p1Points, p2Points, p1Name, p2Name):
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def play_game(TennisGame, p1Points, p2Points, p1Name, p2Name):
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game = TennisGame(p1Name, p2Name)
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for i in range(max(p1Points, p2Points)):
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if i < p1Points:
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@ -62,10 +62,22 @@ def play_game(p1Points, p2Points, p1Name, p2Name):
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class TestTennis(unittest.TestCase):
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def test_Score(self):
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def test_Score_Game1(self):
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for testcase in test_cases:
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(p1Points, p2Points, score, p1Name, p2Name) = testcase
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game = play_game(p1Points, p2Points, p1Name, p2Name)
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game = play_game(TennisGame1, p1Points, p2Points, p1Name, p2Name)
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self.assertEquals(score, game.score())
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def test_Score_Game2(self):
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for testcase in test_cases:
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(p1Points, p2Points, score, p1Name, p2Name) = testcase
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game = play_game(TennisGame2, p1Points, p2Points, p1Name, p2Name)
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self.assertEquals(score, game.score())
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def test_Score_Game3(self):
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for testcase in test_cases:
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(p1Points, p2Points, score, p1Name, p2Name) = testcase
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game = play_game(TennisGame3, p1Points, p2Points, p1Name, p2Name)
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self.assertEquals(score, game.score())
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if __name__ == "__main__":
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