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https://github.com/emilybache/GildedRose-Refactoring-Kata.git
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Refactoring c# projects (#544)
Small Refactoring c# projects, e.g. * add days * remove StartupObject * Fix Approval tests for NUnit * Use Environment.NewLine in Xunit tests * Added + fixed README.md * Removed global.json
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@@ -1,11 +1,16 @@
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Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 16
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VisualStudioVersion = 16.0.31424.327
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# Visual Studio Version 17
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VisualStudioVersion = 17.10.34916.146
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GildedRose", "GildedRose\GildedRose.csproj", "{D781C52B-92C0-48BF-8414-177495DF4174}"
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EndProject
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Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GildedRoseTests", "GildedRoseTests\GildedRoseTests.csproj", "{CB6715CE-A283-4C70-9C1B-F58822077731}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "GildedRoseTests", "GildedRoseTests\GildedRoseTests.csproj", "{CB6715CE-A283-4C70-9C1B-F58822077731}"
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EndProject
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Project("{2150E333-8FDC-42A3-9474-1A3956D46DE8}") = "Solution Items", "Solution Items", "{C4DC2F6D-79E1-4AFB-8B3E-9305F18439CE}"
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ProjectSection(SolutionItems) = preProject
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README.md = README.md
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EndProjectSection
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EndProject
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@@ -1,27 +1,79 @@
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using System.Collections.Generic;
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namespace GildedRoseKata
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{
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public class GildedRose
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{
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IList<Item> Items;
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public GildedRose(IList<Item> Items)
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{
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this.Items = Items;
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}
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namespace GildedRoseKata;
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public void UpdateQuality()
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public class GildedRose
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{
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IList<Item> Items;
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public GildedRose(IList<Item> Items)
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{
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this.Items = Items;
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}
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public void UpdateQuality()
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{
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for (var i = 0; i < Items.Count; i++)
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{
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for (var i = 0; i < Items.Count; i++)
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if (Items[i].Name != "Aged Brie" && Items[i].Name != "Backstage passes to a TAFKAL80ETC concert")
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{
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if (Items[i].Name != "Aged Brie" && Items[i].Name != "Backstage passes to a TAFKAL80ETC concert")
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if (Items[i].Quality > 0)
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{
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if (Items[i].Quality > 0)
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if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
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{
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if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
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Items[i].Quality = Items[i].Quality - 1;
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}
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}
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}
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else
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{
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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if (Items[i].Name == "Backstage passes to a TAFKAL80ETC concert")
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{
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if (Items[i].SellIn < 11)
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{
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Items[i].Quality = Items[i].Quality - 1;
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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}
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}
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if (Items[i].SellIn < 6)
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{
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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}
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}
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}
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}
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}
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if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
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{
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Items[i].SellIn = Items[i].SellIn - 1;
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}
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if (Items[i].SellIn < 0)
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{
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if (Items[i].Name != "Aged Brie")
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{
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if (Items[i].Name != "Backstage passes to a TAFKAL80ETC concert")
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{
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if (Items[i].Quality > 0)
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{
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if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
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{
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Items[i].Quality = Items[i].Quality - 1;
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}
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}
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}
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else
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{
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Items[i].Quality = Items[i].Quality - Items[i].Quality;
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}
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}
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else
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@@ -29,61 +81,9 @@ namespace GildedRoseKata
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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if (Items[i].Name == "Backstage passes to a TAFKAL80ETC concert")
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{
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if (Items[i].SellIn < 11)
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{
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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}
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}
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if (Items[i].SellIn < 6)
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{
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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}
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}
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}
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}
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}
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if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
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{
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Items[i].SellIn = Items[i].SellIn - 1;
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}
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if (Items[i].SellIn < 0)
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{
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if (Items[i].Name != "Aged Brie")
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{
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if (Items[i].Name != "Backstage passes to a TAFKAL80ETC concert")
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{
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if (Items[i].Quality > 0)
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{
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if (Items[i].Name != "Sulfuras, Hand of Ragnaros")
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{
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Items[i].Quality = Items[i].Quality - 1;
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}
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}
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}
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else
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{
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Items[i].Quality = Items[i].Quality - Items[i].Quality;
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}
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}
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else
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{
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if (Items[i].Quality < 50)
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{
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Items[i].Quality = Items[i].Quality + 1;
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}
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}
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}
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}
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}
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}
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}
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}
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@@ -2,8 +2,8 @@
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<PropertyGroup>
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<OutputType>Exe</OutputType>
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<RootNamespace>GildedRoseKata</RootNamespace>
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<TargetFramework>net8.0</TargetFramework>
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<StartupObject>GildedRoseKata.Program</StartupObject>
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</PropertyGroup>
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</Project>
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</Project>
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@@ -1,9 +1,8 @@
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namespace GildedRoseKata
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namespace GildedRoseKata;
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public class Item
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{
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public class Item
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{
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public string Name { get; set; }
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public int SellIn { get; set; }
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public int Quality { get; set; }
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}
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}
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public string Name { get; set; }
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public int SellIn { get; set; }
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public int Quality { get; set; }
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}
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@@ -1,56 +1,61 @@
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using System;
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using System.Collections.Generic;
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namespace GildedRoseKata
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namespace GildedRoseKata;
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public class Program
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{
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public class Program
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public static void Main(string[] args)
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{
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public static void Main(string[] args)
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Console.WriteLine("OMGHAI!");
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IList<Item> items = new List<Item>
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{
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Console.WriteLine("OMGHAI!");
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IList<Item> Items = new List<Item>{
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new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20},
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new Item {Name = "Aged Brie", SellIn = 2, Quality = 0},
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new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7},
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new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80},
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new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = -1, Quality = 80},
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new Item
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{
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Name = "Backstage passes to a TAFKAL80ETC concert",
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SellIn = 15,
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Quality = 20
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},
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new Item
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{
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Name = "Backstage passes to a TAFKAL80ETC concert",
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SellIn = 10,
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Quality = 49
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},
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new Item
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{
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Name = "Backstage passes to a TAFKAL80ETC concert",
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SellIn = 5,
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Quality = 49
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},
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// this conjured item does not work properly yet
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new Item {Name = "Conjured Mana Cake", SellIn = 3, Quality = 6}
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};
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var app = new GildedRose(Items);
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for (var i = 0; i < 31; i++)
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new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20},
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new Item {Name = "Aged Brie", SellIn = 2, Quality = 0},
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new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7},
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new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80},
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new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = -1, Quality = 80},
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new Item
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{
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Console.WriteLine("-------- day " + i + " --------");
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Console.WriteLine("name, sellIn, quality");
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for (var j = 0; j < Items.Count; j++)
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{
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System.Console.WriteLine(Items[j].Name + ", " + Items[j].SellIn + ", " + Items[j].Quality);
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}
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Console.WriteLine("");
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app.UpdateQuality();
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Name = "Backstage passes to a TAFKAL80ETC concert",
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SellIn = 15,
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Quality = 20
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},
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new Item
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{
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Name = "Backstage passes to a TAFKAL80ETC concert",
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SellIn = 10,
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Quality = 49
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},
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new Item
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{
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Name = "Backstage passes to a TAFKAL80ETC concert",
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SellIn = 5,
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Quality = 49
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},
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// this conjured item does not work properly yet
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new Item {Name = "Conjured Mana Cake", SellIn = 3, Quality = 6}
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};
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var app = new GildedRose(items);
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int days = 2;
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if (args.Length > 0)
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{
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days = int.Parse(args[0]) + 1;
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}
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for (var i = 0; i < days; i++)
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{
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Console.WriteLine("-------- day " + i + " --------");
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Console.WriteLine("name, sellIn, quality");
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for (var j = 0; j < items.Count; j++)
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{
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Console.WriteLine(items[j].Name + ", " + items[j].SellIn + ", " + items[j].Quality);
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}
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Console.WriteLine("");
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app.UpdateQuality();
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}
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}
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}
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}
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@@ -1,5 +1,4 @@
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using GildedRoseKata;
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using GildedRoseKata;
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using System;
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using System.IO;
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@@ -10,21 +9,20 @@ using VerifyXunit;
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using Xunit;
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namespace GildedRoseTests
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namespace GildedRoseTests;
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public class ApprovalTest
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{
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public class ApprovalTest
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[Fact]
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public Task ThirtyDays()
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{
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[Fact]
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public Task ThirtyDays()
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{
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var fakeoutput = new StringBuilder();
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Console.SetOut(new StringWriter(fakeoutput));
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Console.SetIn(new StringReader("a\n"));
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var fakeoutput = new StringBuilder();
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Console.SetOut(new StringWriter(fakeoutput));
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Console.SetIn(new StringReader($"a{Environment.NewLine}"));
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Program.Main(new string[] { "30" });
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var output = fakeoutput.ToString();
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Program.Main(new string[] { "30" });
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var output = fakeoutput.ToString();
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return Verifier.Verify(output);
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}
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return Verifier.Verify(output);
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}
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}
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}
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@@ -2,17 +2,16 @@
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using System.Collections.Generic;
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using GildedRoseKata;
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namespace GildedRoseTests
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namespace GildedRoseTests;
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public class GildedRoseTest
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{
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public class GildedRoseTest
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[Fact]
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public void foo()
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{
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[Fact]
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public void foo()
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{
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IList<Item> Items = new List<Item> { new Item { Name = "foo", SellIn = 0, Quality = 0 } };
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GildedRose app = new GildedRose(Items);
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app.UpdateQuality();
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Assert.Equal("fixme", Items[0].Name);
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}
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IList<Item> Items = new List<Item> { new Item { Name = "foo", SellIn = 0, Quality = 0 } };
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GildedRose app = new GildedRose(Items);
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app.UpdateQuality();
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Assert.Equal("fixme", Items[0].Name);
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}
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}
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}
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@@ -0,0 +1,24 @@
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# Gilded Rose starting position in C# xUnit
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## Build the project
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Use your normal build tools to build the projects in Debug mode.
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For example, you can use the `dotnet` command line tool:
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``` cmd
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dotnet build GildedRose.sln -c Debug
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```
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## Run the Gilded Rose Command-Line program
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For e.g. 10 days:
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``` cmd
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GildedRose/bin/Debug/net8.0/GildedRose 10
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```
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## Run all the unit tests
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``` cmd
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dotnet test
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```
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@@ -1,7 +0,0 @@
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{
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"sdk": {
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"version": "7.0.0",
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"rollForward": "latestMajor",
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"allowPrerelease": true
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}
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}
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Reference in new issue
Block a user