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https://github.com/emilybache/GildedRose-Refactoring-Kata.git
synced 2026-10-18 03:45:04 +00:00
Converted to parametrized test; not as nice as it ought to be, but not exactly easy using OCUnit...
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@@ -10,4 +10,5 @@
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@interface TennisTests : SenTestCase
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- (id)initWithInvocation:(NSInvocation *)invocation scores:(NSArray *)scores;
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@end
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@@ -18,18 +18,15 @@
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NSString *expectedScore;
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}
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- (void)setUp
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{
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[super setUp];
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// Set-up code here.
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}
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+ (id)defaultTestSuite {
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SenTestSuite *testSuite = [[SenTestSuite alloc] initWithName:NSStringFromClass(self)];
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- (void)tearDown
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{
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// Tear-down code here.
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[super tearDown];
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NSArray *allScores = [self allScores];
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for (NSArray *scores in allScores) {
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[self addTestWithScores:scores toTestSuite:testSuite];
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}
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return testSuite;
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}
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+ (NSArray*)allScores {
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@@ -75,6 +72,48 @@
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];
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}
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+ (void)addTestWithScores:(NSArray *)scores toTestSuite:(SenTestSuite *)testSuite {
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NSArray *testInvocations = [self testInvocations];
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for (NSInvocation *testInvocation in testInvocations) {
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// Create a new instance of our test case for each method found using the given set of parameters.
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SenTestCase *test = [[TennisTests alloc] initWithInvocation:testInvocation
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scores:scores];
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// Add the new test instance to the suite. The OCUnit framework eventually executes the entire test suite.
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[testSuite addTest:test];
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}
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}
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- (NSString *)name {
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return [NSString stringWithFormat:@"%@ (%d,%d,%@)", [super name], player1Score, player2Score, expectedScore];
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}
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- (id)initWithInvocation:(NSInvocation *)invocation scores:(NSArray *)scores {
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self = [super initWithInvocation:invocation];
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if (self) {
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player1Score = [scores[0] intValue];
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player2Score = [scores[1] intValue];
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expectedScore = scores[2];
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}
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return self;
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}
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- (void)setUp
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{
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[super setUp];
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// Set-up code here.
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}
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- (void)tearDown
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{
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// Tear-down code here.
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[super tearDown];
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}
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- (void)checkAllScoresForGame:(TennisGame *)game {
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int highestScore = MAX(player1Score, player2Score);
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for (int i = 0; i < highestScore; i++) {
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@@ -87,39 +126,18 @@
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}
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- (void)testAllScoresTennisGame1 {
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for (NSArray * score in [TennisTests allScores]) {
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player1Score = [score[0] intValue];
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player2Score = [score[1] intValue];
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expectedScore = score[2];
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TennisGame1 * game = [[TennisGame1 alloc] initWithPlayer1:@"player1" player2:@"player2"];
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[self checkAllScoresForGame:game];
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}
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TennisGame1 * game = [[TennisGame1 alloc] initWithPlayer1:@"player1" player2:@"player2"];
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[self checkAllScoresForGame:game];
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}
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- (void)testAllScoresTennisGame2 {
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for (NSArray * score in [TennisTests allScores]) {
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player1Score = [score[0] intValue];
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player2Score = [score[1] intValue];
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expectedScore = score[2];
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TennisGame2 * game = [[TennisGame2 alloc] initWithPlayer1:@"player1" player2:@"player2"];
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[self checkAllScoresForGame:game];
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}
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TennisGame2 * game = [[TennisGame2 alloc] initWithPlayer1:@"player1" player2:@"player2"];
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[self checkAllScoresForGame:game];
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}
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- (void)testAllScoresTennisGame3 {
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for (NSArray * score in [TennisTests allScores]) {
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player1Score = [score[0] intValue];
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player2Score = [score[1] intValue];
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expectedScore = score[2];
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TennisGame3 * game = [[TennisGame3 alloc] initWithPlayer1:@"player1" player2:@"player2"];
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[self checkAllScoresForGame:game];
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}
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TennisGame3 * game = [[TennisGame3 alloc] initWithPlayer1:@"player1" player2:@"player2"];
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[self checkAllScoresForGame:game];
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}
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@end
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