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Added implementation in common lisp with unit-test
- added the existing implementation in common lisp with system-definition - added a parachute-unit-test - added a description for setup and running the unit-tests - added a description for stubbing and mocking with cl-mock
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common-lisp-parachute/README.md
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common-lisp-parachute/README.md
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# gilded-rose
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## Setup
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### Install quicklisp
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To run this project install quicklisp (if not already done):
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- download https://beta.quicklisp.org/quicklisp.lisp
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- load it with your common lisp implementation. The example with sbcl:
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> sbcl --load quicklisp.lisp
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- run the command
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> (quicklisp-quickstart:install)
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in your common lisp implementation
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- run the command
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> (ql:add-to-init-file)
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in your common lisp implementation
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### Install project
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Copy the project-folder containing this file into /quicklisp/local-projects/ that has been created when installing quicklisp.
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This is the root directory for quicklisp to search for the gilded-rose.asd file which defines the system (project) and its dependencies.
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The quicklisp-folder is usually created in your home-directory.
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### Work with the project
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Now you can load the project with
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> (ql:quickload "gilded-rose")
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in your common lisp-implementation and run the tests with
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> (asdf:test-system "gilded-rose")
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.
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You can stub and mock functions and methods with the cl-mock-library which is already included in the system definition of the test-system:
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(with-mocks ()
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(answer <your-method> (call-previous))
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(<your-method> <argument-list>)
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(is <your-testcase> (invocations '<your-method>)))
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## Documentation
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Hi and welcome to team Gilded Rose. As you know, we are a small inn
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with a prime location in a prominent city ran by a friendly
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innkeeper named Allison. We also buy and sell only the finest goods.
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Unfortunately, our goods are constantly degrading in quality as they
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approach their sell by date. We have a system in place that updates
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our inventory for us. It was developed by a no-nonsense type named
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Leeroy, who has moved on to new adventures. Your task is to add the
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new feature to our system so that we can begin selling a new
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category of items.
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First an introduction to our system:
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- All items have a SellIn value which denotes the number of days we have to sell the item
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- All items have a Quality value which denotes how valuable the item is
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- At the end of each day our system lowers both values for every item
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Pretty simple, right? Well this is where it gets interesting:
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- Once the sell by date has passed, Quality degrades twice as fast
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The Quality of an item is never negative
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- "Aged Brie" actually increases in Quality the older it gets
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- The Quality of an item is never more than 50
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- "Sulfuras", being a legendary item, never has to be sold or decreases in Quality
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- "Backstage passes", like aged brie, increases in Quality as it's
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SellIn value approaches; Quality increases by 2 when there are 10
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days or less and by 3 when there are 5 days or less but Quality
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drops to 0 after the concert
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We have recently signed a supplier of conjured items. This requires an update to our system:
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- "Conjured" items degrade in Quality twice as fast as normal items
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Feel free to make any changes to the UpdateQuality method and add
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any new code as long as everything still works correctly. However,
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do not alter the Item class or Items property as those belong to the
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goblin in the corner who will insta-rage and one-shot you as he
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doesn't believe in shared code ownership (you can make the
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UpdateQuality method and Items property static if you like, we'll
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cover for you).
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Just for clarification, an item can never have its Quality increase
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above 50, however "Sulfuras" is a legendary item and as such its
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Quality is 80 and it never alters.
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20
common-lisp-parachute/gilded-rose.asd
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common-lisp-parachute/gilded-rose.asd
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;;;; gilded-rose.asd
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(defsystem "gilded-rose"
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:description "Gilded Rose is a small inn selling the finest goods."
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:author "Leeroy <leeroy@gilded-rose.com>"
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:version "1.0.0"
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:pathname "source/"
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:components ((:file "package")
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(:file "gilded-rose" :depends-on ("package")))
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:in-order-to ((test-op (test-op "gilded-rose/tests"))))
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(defsystem "gilded-rose/tests"
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:description "Unit tests for gilded-rose-package"
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:author "Leeroy <leeroy@gilded-rose.com>"
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:version "1.0.0"
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:depends-on ("gilded-rose" "parachute" "cl-mock")
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:pathname "tests/"
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:components ((:file "package")
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(:file "tests" :depends-on ("package")))
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:perform (test-op (o c) (symbol-call :parachute :test :gilded-rose-tests)))
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128
common-lisp-parachute/source/gilded-rose.lisp
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common-lisp-parachute/source/gilded-rose.lisp
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;; Hi and welcome to team Gilded Rose. As you know, we are a small inn
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;; with a prime location in a prominent city ran by a friendly
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;; innkeeper named Allison. We also buy and sell only the finest goods.
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;; Unfortunately, our goods are constantly degrading in quality as they
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;; approach their sell by date. We have a system in place that updates
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;; our inventory for us. It was developed by a no-nonsense type named
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;; Leeroy, who has moved on to new adventures. Your task is to add the
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;; new feature to our system so that we can begin selling a new
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;; category of items.
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;; First an introduction to our system:
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;; All items have a SellIn value which denotes the number of days we have to sell the item
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;; All items have a Quality value which denotes how valuable the item is
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;; At the end of each day our system lowers both values for every item
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;; Pretty simple, right? Well this is where it gets interesting:
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;; Once the sell by date has passed, Quality degrades twice as fast
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;; The Quality of an item is never negative
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;; "Aged Brie" actually increases in Quality the older it gets
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;; The Quality of an item is never more than 50
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;; "Sulfuras", being a legendary item, never has to be sold or decreases in Quality
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;; "Backstage passes", like aged brie, increases in Quality as it's
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;; SellIn value approaches; Quality increases by 2 when there are 10
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;; days or less and by 3 when there are 5 days or less but Quality
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;; drops to 0 after the concert
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;; We have recently signed a supplier of conjured items. This requires an update to our system:
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;; "Conjured" items degrade in Quality twice as fast as normal items
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;; Feel free to make any changes to the UpdateQuality method and add
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;; any new code as long as everything still works correctly. However,
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;; do not alter the Item class or Items property as those belong to the
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;; goblin in the corner who will insta-rage and one-shot you as he
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;; doesn't believe in shared code ownership (you can make the
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;; UpdateQuality method and Items property static if you like, we'll
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;; cover for you).
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;; Just for clarification, an item can never have its Quality increase
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;; above 50, however "Sulfuras" is a legendary item and as such its
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;; Quality is 80 and it never alters.
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;; https://github.com/emilybache/GildedRose-Refactoring-Kata
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;; Common Lisp version: Rainer Joswig, joswig@lisp.de, 2016
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;; Minor modifications (independent of CL impl.): Manfred Bergmann, 2022
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;; Adaption to asdf: Nico Simoski, 2023
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;;; ================================================================
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;;; Code
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(in-package :gilded-rose)
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;;; Class ITEM
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(defclass item ()
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((name :initarg :name :type string)
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(sell-in :initarg :sell-in :type integer)
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(quality :initarg :quality :type integer)))
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(defmethod to-string ((i item))
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(with-slots (name quality sell-in) i
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(format nil "~a, ~a, ~a" name sell-in quality)))
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;;; Class gilded-rose
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(defclass gilded-rose ()
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((items :initarg :items)))
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(defmethod update-quality ((gr gilded-rose))
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(with-slots (items) gr
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(dotimes (i (length items))
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(with-slots (name quality sell-in)
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(elt items i)
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(if (and (not (equalp name "Aged Brie"))
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(not (equalp name "Backstage passes to a TAFKAL80ETC concert")))
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(if (> quality 0)
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(if (not (equalp name "Sulfuras, Hand of Ragnaros"))
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(setf quality (- quality 1))))
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(when (< quality 50)
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(setf quality (+ quality 1))
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(when (equalp name "Backstage passes to a TAFKAL80ETC concert")
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(if (< sell-in 11)
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(if (< quality 50)
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(setf quality (+ quality 1))))
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(if (< sell-in 6)
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(if (< quality 50)
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(setf quality (+ quality 1)))))))
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(if (not (equalp name "Sulfuras, Hand of Ragnaros"))
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(setf sell-in (- sell-in 1)))
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(if (< sell-in 0)
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(if (not (equalp name "Aged Brie"))
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(if (not (equalp name "Backstage passes to a TAFKAL80ETC concert"))
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(if (> quality 0)
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(if (not (equalp name "Sulfuras, Hand of Ragnaros"))
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(setf quality (- quality 1))))
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(setf quality (- quality quality)))
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(if (< quality 50)
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(setf quality (+ quality 1)))))))))
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;;; Example
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(defun run-gilded-rose (days)
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(write-line "OMGHAI!")
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(let* ((descriptions '(("+5 Dexterity Vest" 10 20)
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("Aged Brie" 2 0)
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("Elixir of the Mongoose" 5 7)
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("Sulfuras, Hand of Ragnaros" 0 80)
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("Sulfuras, Hand of Ragnaros" -1 80)
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("Backstage passes to a TAFKAL80ETC concert" 15 20)
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("Backstage passes to a TAFKAL80ETC concert" 10 49)
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("Backstage passes to a TAFKAL80ETC concert" 5 49)
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;; this conjured item does not work properly yet
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("Conjured Mana Cake" 3 6)))
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(items (loop :for (name sell-in quality) :in descriptions
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:collect (make-instance 'item
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:name name
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:sell-in sell-in
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:quality quality)))
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(app (make-instance 'gilded-rose :items items)))
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(dotimes (i days)
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(format t "-------- day ~a --------~%" i)
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(format t "name, sell-in, quality~%")
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(dolist (item items)
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(write-line (to-string item)))
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(terpri)
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(update-quality app))))
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;;; ================================================================
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;;; EOF
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14
common-lisp-parachute/source/package.lisp
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14
common-lisp-parachute/source/package.lisp
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;;;; package.lisp
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(defpackage :gilded-rose
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(:use :cl)
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(:export :run-gilded-rose
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:gilded-rose
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:update-quality
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:items
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:item
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:name
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:sell-in
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:quality))
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12
common-lisp-parachute/tests/package.lisp
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12
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;;;; package.lisp
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(defpackage :gilded-rose-tests
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(:use :cl :gilded-rose)
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(:import-from :parachute
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:define-test
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:is)
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(:import-from :cl-mock
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:with-mocks
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:answer
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:call-previous
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:invocations))
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12
common-lisp-parachute/tests/tests.lisp
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12
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(in-package :gilded-rose-tests)
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(define-test gilded-rose-testsuite)
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(define-test "An item in gilded-rose is updated."
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:parent gilded-rose-testsuite
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(let* ((an-item (make-instance 'item :name "An item" :sell-in 1 :quality 1))
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(some-items (list an-item))
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(my-app (make-instance 'gilded-rose :items some-items)))
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(update-quality my-app)
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(is equal (slot-value (first (slot-value my-app 'items)) 'name) "Fix me")))
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