Fix tests and add constants fields

This commit is contained in:
Roberto de la Banda 2021-09-11 16:14:53 +02:00
parent bddcc454d2
commit d1ce1a0405
3 changed files with 83 additions and 23 deletions

View File

@ -1,33 +1,36 @@
# -*- coding: utf-8 -*-
class GildedRose(object):
import constants
class GildedRose(object):
def __init__(self, items):
self.items = items
def update_quality(self):
for item in self.items:
if item.name != "Aged Brie" and item.name != "Backstage passes to a TAFKAL80ETC concert":
if item.name != constants.AGED_BRIE and item.name != constants.BACKSTAGE:
if item.quality > 0:
if item.name != "Sulfuras, Hand of Ragnaros":
if item.name != constants.SULFURAS:
item.quality = item.quality - 1
else:
if item.quality < 50:
item.quality = item.quality + 1
if item.name == "Backstage passes to a TAFKAL80ETC concert":
if item.name == constants.BACKSTAGE:
if item.sell_in < 11:
if item.quality < 50:
item.quality = item.quality + 1
if item.sell_in < 6:
if item.quality < 50:
item.quality = item.quality + 1
if item.name != "Sulfuras, Hand of Ragnaros":
if item.name != constants.SULFURAS:
item.sell_in = item.sell_in - 1
if item.sell_in < 0:
if item.name != "Aged Brie":
if item.name != "Backstage passes to a TAFKAL80ETC concert":
if item.name != constants.AGED_BRIE:
if item.name != constants.BACKSTAGE:
if item.quality > 0:
if item.name != "Sulfuras, Hand of Ragnaros":
if item.name != constants.SULFURAS:
item.quality = item.quality - 1
else:
item.quality = item.quality - item.quality

View File

@ -1,6 +1,7 @@
# -*- coding: utf-8 -*-
import unittest
import constants
from gilded_rose import Item, GildedRose
@ -11,6 +12,60 @@ class GildedRoseTest(unittest.TestCase):
gilded_rose.update_quality()
self.assertEqual("foo", items[0].name)
if __name__ == '__main__':
def degradesTwiceAsFastAfterSellInDateHasPassed(self):
items = [Item("foo", 0, 2)]
gilded_rose = GildedRose(items)
gilded_rose.update_quality()
self.assertEquals(0, items[0].quality)
def neverMustHaveNegativeQuality(self):
items = [Item("foo", 0, 0)]
gilded_rose = GildedRose(items)
gilded_rose.update_quality()
self.assertEquals(0, items[0].quality)
def increaseAgedBrieQualityWhenItGetsOlder(self):
items = [Item(constants.AGED_BRIE, 0, 2)]
gilded_rose = GildedRose(items)
gilded_rose.update_quality()
self.assertEquals(4, items[0].quality)
def neverMustHaveAnItemWithMoreThan50OfQuality(self):
items = [Item(constants.AGED_BRIE, 0, 50)]
gilded_rose = GildedRose(items)
gilded_rose.update_quality()
self.assertEquals(50, items[0].quality)
def neverModifySulfurasQuality(self):
items = [Item(constants.SULFURAS, 0, 50)]
gilded_rose = GildedRose(items)
gilded_rose.update_quality()
self.assertEquals(50, items[0].quality)
def neverModifySulfurasQualityEvenISGreaterThan50(self):
items = [Item(constants.SULFURAS, 0, 80)]
gilded_rose = GildedRose(items)
gilded_rose.update_quality()
self.assertEquals(80, items[0].quality)
def mustIncreaseBackstagePassesQualityWhenItsSellInApproaches(self):
items = [
Item(constants.BACKSTAGE, 15, 20),
Item(constants.BACKSTAGE, 10, 20),
Item(constants.BACKSTAGE, 5, 20),
]
gilded_rose = GildedRose(items)
gilded_rose.update_quality()
self.assertEquals(21, items[0].quality)
self.assertEquals(22, items[1].quality)
self.assertEquals(23, items[2].quality)
# def mustDecreaseQualityTwiceAsFastIfItemIsConjured(self):
# items = [Item(constants.CONJURED, 0, 20)]
# gilded_rose = GildedRose(items)
# gilded_rose.update_quality()
# self.assertEquals(16, items[0].quality)
if __name__ == "__main__":
unittest.main()

View File

@ -1,24 +1,26 @@
# -*- coding: utf-8 -*-
from __future__ import print_function
from gilded_rose import *
import constants
import gilded_rose
if __name__ == "__main__":
print ("OMGHAI!")
print("OMGHAI!")
items = [
Item(name="+5 Dexterity Vest", sell_in=10, quality=20),
Item(name="Aged Brie", sell_in=2, quality=0),
Item(name="Elixir of the Mongoose", sell_in=5, quality=7),
Item(name="Sulfuras, Hand of Ragnaros", sell_in=0, quality=80),
Item(name="Sulfuras, Hand of Ragnaros", sell_in=-1, quality=80),
Item(name="Backstage passes to a TAFKAL80ETC concert", sell_in=15, quality=20),
Item(name="Backstage passes to a TAFKAL80ETC concert", sell_in=10, quality=49),
Item(name="Backstage passes to a TAFKAL80ETC concert", sell_in=5, quality=49),
Item(name="Conjured Mana Cake", sell_in=3, quality=6), # <-- :O
]
gilded_rose.Item(name="+5 Dexterity Vest", sell_in=10, quality=20),
gilded_rose.Item(name=constants.AGED_BRIE, sell_in=2, quality=0),
gilded_rose.Item(name="Elixir of the Mongoose", sell_in=5, quality=7),
gilded_rose.Item(name=constants.SULFURAS, sell_in=0, quality=80),
gilded_rose.Item(name=constants.SULFURAS, sell_in=-1, quality=80),
gilded_rose.Item(name=constants.BACKSTAGE, sell_in=15, quality=20),
gilded_rose.Item(name=constants.BACKSTAGE, sell_in=10, quality=49),
gilded_rose.Item(name=constants.BACKSTAGE, sell_in=5, quality=49),
gilded_rose.Item(name="Conjured Mana Cake", sell_in=3, quality=6), # <-- :O
]
days = 2
import sys
if len(sys.argv) > 1:
days = int(sys.argv[1]) + 1
for day in range(days):
@ -27,4 +29,4 @@ if __name__ == "__main__":
for item in items:
print(item)
print("")
GildedRose(items).update_quality()
gilded_rose.GildedRose(items).update_quality()