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Update GildedRose.h
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@ -16,9 +16,13 @@ public:
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class GildedRose
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class GildedRose
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{
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{
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public:
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public:
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vector<Item> & items;
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vector<Item>& items;
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GildedRose(vector<Item> & items);
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GildedRose(vector<Item>& items);
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void updateQuality();
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void updateQuality();
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void updateQualityAgedBrie(int index);
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void updateQualityBackstagePasses(int index);
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void updateQualityConjured(int index);
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void updateQualitySulfuras(int index);
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void updateQualityNormal(int index);
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};
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};
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