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add initial state and first updateQuality tests
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@ -1,9 +1,50 @@
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const {Shop, Item} = require("../src/gilded_rose");
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const gildedRose = new Shop([
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new Item("+5 Dexterity Vest", 10, 20),
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new Item("Aged Brie", 2, 0),
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new Item("Elixir of the Mongoose", 5, 7),
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new Item("Sulfuras, Hand of Ragnaros", 0, 80),
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new Item("Sulfuras, Hand of Ragnaros", -1, 80),
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new Item("Backstage passes to a TAFKAL80ETC concert", 15, 20),
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new Item("Backstage passes to a TAFKAL80ETC concert", 10, 49),
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new Item("Backstage passes to a TAFKAL80ETC concert", 5, 49),
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describe("Gilded Rose", function() {
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it("should foo", function() {
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const gildedRose = new Shop([new Item("foo", 0, 0)]);
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const items = gildedRose.updateQuality();
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expect(items[0].name).toBe("fixme");
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// This Conjured item does not work properly yet
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new Item("Conjured Mana Cake", 3, 6),
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]);
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describe("Initial state", function () {
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it("number of items should equal 9", function () {
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expect(gildedRose.items.length).toBe(9);
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});
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});
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describe("After one updateQuality call", function() {
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it("Miscellaneous item should have decremented sellIn by 1", function() {
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const items = gildedRose.updateQuality();
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expect(items[0].sellIn).toBe(9);
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});
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it("Miscellaneous item should have decremented quality by 1", function() {
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const items = gildedRose.updateQuality();
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expect(items[0].quality).toBe(19);
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});
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it("Aged Brie should have decremented sellIn by 1", function() {
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const items = gildedRose.updateQuality();
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expect(items[1].sellIn).toBe(1);
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});
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it("Aged Brie should have incremented quality by 1", function() {
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const items = gildedRose.updateQuality();
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expect(items[1].quality).toBe(1);
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});
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// it("should foo", function() {
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// const items = gildedRose.updateQuality();
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// expect(items[0].name).toBe("fixme");
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// });
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});
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