# -*- coding: utf-8 -*- class GildedRose(object): def __init__(self, items): self.items = items def update_quality(self): for item in self.items: # Check if item is Conjured is_conjured = item.name.startswith("Conjured") if item.name == "Sulfuras, Hand of Ragnaros": # Sulfuras never changes - skip quality updates pass elif item.name != "Aged Brie" and item.name != "Backstage passes to a TAFKAL80ETC concert": if item.quality > 0: # Conjured items degrade twice as fast if is_conjured: item.quality = item.quality - 2 else: item.quality = item.quality - 1 else: if item.quality < 50: item.quality = item.quality + 1 if item.name == "Backstage passes to a TAFKAL80ETC concert": if item.sell_in < 11: if item.quality < 50: item.quality = item.quality + 1 if item.sell_in < 6: if item.quality < 50: item.quality = item.quality + 1 if item.name != "Sulfuras, Hand of Ragnaros": item.sell_in = item.sell_in - 1 if item.sell_in < 0: if item.name != "Aged Brie": if item.name != "Backstage passes to a TAFKAL80ETC concert": if item.quality > 0: if item.name != "Sulfuras, Hand of Ragnaros": # Conjured items degrade twice as fast even after sell by date if is_conjured: item.quality = item.quality - 2 else: item.quality = item.quality - 1 else: item.quality = item.quality - item.quality else: if item.quality < 50: item.quality = item.quality + 1 class Item: def __init__(self, name, sell_in, quality): self.name = name self.sell_in = sell_in self.quality = quality def __repr__(self): return "%s, %s, %s" % (self.name, self.sell_in, self.quality)