# frozen_string_literal: true class GildedRose def initialize(items) @items = items end def update_quality @items.each do |item| if item.name.include?('Backstage passes') item.quality += 1 if item.sell_in > 10 item.quality += 2 if (item.sell_in <= 10) && (item.sell_in > 5) item.quality += 3 if item.sell_in <= 5 item.sell_in -= 1 item.quality = 0 if item.sell_in.negative? elsif !item.name.include?('Sulfuras') factor = 0 factor = case item.name when 'Aged Brie' 1 when /Conjured/ -2 else -1 end if (item.quality >= 0) && (item.quality <= 50) item.sell_in -= 1 item.quality += factor item.quality += factor if item.sell_in.negative? end item.quality = 50 if item.quality > 50 item.quality = 0 if item.quality.negative? end end end end class Item attr_accessor :name, :sell_in, :quality def initialize(name, sell_in, quality) @name = name @sell_in = sell_in @quality = quality end def to_s "#{@name}, #{@sell_in}, #{@quality}" end end