# -*- coding: utf-8 -*- class GildedRose(object): def __init__(self, items): self.items = items def update_quality(self): for item in self.items: self.update_sell_in(item) self.update_item_quality(item) def update_sell_in(self, item): if item.name != "Sulfuras, Hand of Ragnaros": item.days_left -= 1 def update_item_quality(self,item): if item.name == "Aged Brie": self.update_aged_brie_quality(item) elif item.name == "Backstage passes to a TAFKAL80ETC concert": self.update_backstage_passes_quality(item) elif item.name == "Sulfuras, Hand of Ragnaros": pass else: self.update_normal_item_quality(item) def update_normal_item_quality(self,item): if item.quality >0: item.quality -=1 if item.days_left < 0 and item.quality > 0: item.quality -= 1 def update_aged_brie_quality(self, item): if item.quality < 50: item.quality += 1 if item.days_left < 0 and item.quality < 50: item.quality += 1 def update_backstage_passes_quality(self, item): if item.days_left < 0: item.quality = 0 elif item.days_left < 5: item.quality += 3 elif item.days_left < 10: item.quality += 2 else: item.quality += 1 if item.quality > 50: item.quality = 50 class Item: def __init__(self, name, days_left, quality): self.name = name self.days_left = days_left self.quality = quality def __repr__(self): return "%s, %s, %s" % (self.name, self.days_left, self.quality)