using System; using System.Collections.Generic; namespace csharp { public class Program { public static void Main(string[] args) { Console.WriteLine("OMGHAI!"); IList Items = new List{ new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20}, new Item {Name = ItemNames.AgedBrie, SellIn = 2, Quality = 0}, new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7}, new Item {Name = ItemNames.Sulfuras, SellIn = 0, Quality = 80}, new Item {Name = ItemNames.Sulfuras, SellIn = -1, Quality = 80}, new Item {Name = $"{ItemNames.BackstagePasses} to a TAFKAL80ETC concert", SellIn = 15, Quality = 20}, new Item {Name = $"{ItemNames.BackstagePasses} to a Bob Marley concert", SellIn = 10, Quality = 49}, new Item {Name = $"{ItemNames.BackstagePasses} to a Jungle Boys concert", SellIn = 5, Quality = 49}, // this conjured item does not work properly yet new Item {Name = ItemNames.Conjured, SellIn = 3, Quality = 6} }; var app = new GildedRose(Items); for (var i = 0; i < 31; i++) { Console.WriteLine("-------- day " + i + " --------"); Console.WriteLine("name, sellIn, quality"); for (var j = 0; j < Items.Count; j++) { System.Console.WriteLine(Items[j]); } Console.WriteLine(""); app.UpdateQuality(); } } } }