public class TennisGame1 implements TennisGame { private int m_score1 = 0; private int m_score2 = 0; private String player1Name; private String player2Name; public TennisGame1(String player1Name, String player2Name) { this.player1Name = player1Name; this.player2Name = player2Name; } public void wonPoint(String playerName) { if (playerName == "player1") m_score1 += 1; else m_score2 += 1; } public String getScore() { String score = ""; int tempScore=0; if (m_score1==m_score2) { switch (m_score1) { case 0: score = "Love-All"; break; case 1: score = "Fifteen-All"; break; case 2: score = "Thirty-All"; break; case 3: score = "Forty-All"; break; default: score = "Deuce"; break; } } else if (m_score1>=4 || m_score2>=4) { int minusResult = m_score1-m_score2; if (minusResult==1) score ="Advantage player1"; else if (minusResult ==-1) score ="Advantage player2"; else if (minusResult>=2) score = "Win for player1"; else score ="Win for player2"; } else { for (int i=1; i<3; i++) { if (i==1) tempScore = m_score1; else { score+="-"; tempScore = m_score2;} switch(tempScore) { case 0: score+="Love"; break; case 1: score+="Fifteen"; break; case 2: score+="Thirty"; break; case 3: score+="Forty"; break; } } } return score; } }