package main type Item struct { name string sellIn, quality int } func UpdateQuality(items []*Item) { for i := 0; i < len(items); i++ { if items[i].name != "Aged Brie" && items[i].name != "Backstage passes to a TAFKAL80ETC concert" { if items[i].quality > 0 { if items[i].name != "Sulfuras, Hand of Ragnaros" { items[i].quality = items[i].quality - 1 } } } else { if items[i].quality < 50 { items[i].quality = items[i].quality + 1 if items[i].name == "Backstage passes to a TAFKAL80ETC concert" { if items[i].sellIn < 11 { if items[i].quality < 50 { items[i].quality = items[i].quality + 1 } } if items[i].sellIn < 6 { if items[i].quality < 50 { items[i].quality = items[i].quality + 1 } } } } } if items[i].name != "Sulfuras, Hand of Ragnaros" { items[i].sellIn = items[i].sellIn - 1 } if items[i].sellIn < 0 { if items[i].name != "Aged Brie" { if items[i].name != "Backstage passes to a TAFKAL80ETC concert" { if items[i].quality > 0 { if items[i].name != "Sulfuras, Hand of Ragnaros" { items[i].quality = items[i].quality - 1 } } } else { items[i].quality = items[i].quality - items[i].quality } } else { if items[i].quality < 50 { items[i].quality = items[i].quality + 1 } } } } }