class GildedRose def initialize(items) @items = items end def update_quality @items.each { |item| update_item(item) } end private def update_item(item) validate_item(item) case item.name when "Aged Brie" update_aged_brie(item) when "Sulfuras, Hand of Ragnaros" item.quality = 80 # Ensure quality remains 80 when "Backstage passes to a TAFKAL80ETC concert" update_backstage_passes(item) when "Conjured Mana Cake" update_conjured_item(item) else update_standard_item(item) end item.sell_in -= 1 unless item.name == "Sulfuras, Hand of Ragnaros" handle_expired(item) end def validate_item(item) raise StandardError, "Invalid sell_in value" unless item.sell_in.is_a?(Integer) raise StandardError, "Invalid quality value" unless item.quality.is_a?(Integer) end def update_aged_brie(item) increase_quality(item) end def update_backstage_passes(item) increase_quality(item) increase_quality(item) if item.sell_in <= 10 increase_quality(item) if item.sell_in <= 5 end def update_standard_item(item) decrease_quality(item) end def update_conjured_item(item) decrease_quality(item) decrease_quality(item) end def handle_expired(item) return unless item.sell_in < 0 case item.name when "Aged Brie" increase_quality(item) when "Backstage passes to a TAFKAL80ETC concert" item.quality = 0 when "Conjured Mana Cake" decrease_quality(item) decrease_quality(item) else decrease_quality(item) unless item.name == "Sulfuras, Hand of Ragnaros" end end def increase_quality(item) item.quality += 1 if item.quality < 50 end def decrease_quality(item) item.quality -= 1 if item.quality > 0 end end class Item attr_accessor :name, :sell_in, :quality def initialize(name, sell_in, quality) @name = name @sell_in = sell_in @quality = quality end def to_s() "#{@name}, #{@sell_in}, #{@quality}" end end