# -*- coding: utf-8 -*- class GildedRose(object): AGED_BRIE = "Aged Brie" BACKSTAGE_PASSES = "Backstage passes to a TAFKAL80ETC concert" SULFURAS = "Sulfuras, Hand of Ragnaros" qualityIncrease = 1 def __init__(self, items): self.items = items def update_quality(self): for item in self.items: self.update_item_quality(item) def update_item_quality(self, item): isExpired = item.sell_in < 0 doesDegradeQaulity = item.name != self.AGED_BRIE and item.name != self.BACKSTAGE_PASSES and item.name != self.SULFURAS if doesDegradeQaulity: self.adjust_quality(item, - self.qualityIncrease) if item.name == self.AGED_BRIE: self.adjust_quality(item, self.qualityIncrease) if item.name == self.BACKSTAGE_PASSES: self.adjust_quality(item, self.qualityIncrease) if item.sell_in < 11: self.adjust_quality(item, self.qualityIncrease) if item.sell_in < 6: self.adjust_quality(item, self.qualityIncrease) if item.name != self.SULFURAS: item.sell_in = item.sell_in - 1 if isExpired: if doesDegradeQaulity: self.adjust_quality(item, - self.qualityIncrease) if item.quality == self.BACKSTAGE_PASSES: item.quality = item.quality - item.quality if item.quality == self.AGED_BRIE: self.adjust_quality(item, self.qualityIncrease) # Update the quality item value if the quality value is within the range 0 to 50 def adjust_quality(self, item, quality_increase_decrease): new_quality = item.quality + quality_increase_decrease if new_quality >= 0 and new_quality <= 50: item.quality = new_quality class Item: def __init__(self, name, sell_in, quality): self.name = name self.sell_in = sell_in self.quality = quality def __repr__(self): return "%s, %s, %s" % (self.name, self.sell_in, self.quality)