# frozen_string_literal: true class GildedRose AGED_BRIE = "Aged Brie" BACKSTAGE_PASS = "Backstage passes to a TAFKAL80ETC concert" SULFURAS = "Sulfuras, Hand of Ragnaros" QUALITY_THRESHOLD = 50 def initialize(items) @items = items end # - AGED_BRIEは時間とともに品質が上がり、販売期限が過ぎるとさらに品質が上がる # - SULFURASについては何もしない # - 通常のitemは徐々に品質が下がり、販売期限が下がるとさらに品質が下がる # - アイテムの品質は50まで # - item quority は 0以下にはならないk # - BACKSTAGE_PASSは、sell in 11 以上のときは + 1 # - BACKSTAGE_PASSは、sell in 6-10のときは + 2 # - BACKSTAGE_PASSは、sell in 6 以下のときは + 3 def update_quality() @items.each do |item| next if item.name == SULFURAS first_step(item) item.sell_in = item.sell_in - 1 next if item.sell_in >= 0 case item.name when AGED_BRIE increment_item_quality(item) when BACKSTAGE_PASS item.quality = 0 else if item.quality > 0 item.quality = item.quality - 1 end end end end def first_step(item) case item.name when AGED_BRIE increment_item_quality(item) when BACKSTAGE_PASS increment_amount = case item.sell_in when (11..) then 1 when (6...11) then 2 when (...6) then 3 end increment_item_quality(item, increment_amount) else if item.quality > 0 item.quality = item.quality - 1 end end end def increment_item_quality(item, num = 1) item.quality = [item.quality + num, QUALITY_THRESHOLD].min end end class Item attr_accessor :name, :sell_in, :quality def initialize(name, sell_in, quality) @name = name @sell_in = sell_in @quality = quality end def to_s() "#{@name}, #{@sell_in}, #{@quality}" end end