# -*- coding: utf-8 -*- def decrease_quality(item, decrease_quality_by=None): if not decrease_quality_by: if item.sell_in <= 0: decrease_quality_by = 2 else: decrease_quality_by = 1 item.quality = max(item.quality - decrease_quality_by, 0) def increase_quality(item, increase_quality_by=1): item.quality = min(item.quality + increase_quality_by, 50) class GildedRose(object): def __init__(self, items): self.items = items def update_quality(self): for item in self.items: if item.name == "Sulfuras, Hand of Ragnaros": continue elif item.name == "Aged Brie": increase_quality(item) elif item.name == "Backstage passes to a TAFKAL80ETC concert": if item.sell_in <= 0: item.quality = 0 elif item.sell_in <= 5: increase_quality(item, 3) elif item.sell_in <= 10: increase_quality(item, 2) else: increase_quality(item) else: decrease_quality(item) item.sell_in = item.sell_in - 1 class Item: def __init__(self, name, sell_in, quality): self.name = name self.sell_in = sell_in self.quality = quality def __repr__(self): return "%s, %s, %s" % (self.name, self.sell_in, self.quality)