# -*- coding: utf-8 -*- class GildedRose(object): def __init__(self, items): self.items = items def adjust_quality(self, item, rate=-1): """ Adjust the quality of an item, defaults to -1 Quality cannot be less than 0 or bumped beyond 50 """ if item.quality <= 0 or item.quality >= 50: return item.quality += rate def update_quality(self): for item in self.items: if item.name != "Aged Brie" and item.name != "Backstage passes to a TAFKAL80ETC concert": if item.name != "Sulfuras, Hand of Ragnaros": self.adjust_quality(item) else: if item.quality < 50: self.adjust_quality(item, 1) if item.name == "Backstage passes to a TAFKAL80ETC concert": if item.sell_in < 11: if item.quality < 50: self.adjust_quality(item, 1) if item.sell_in < 6: if item.quality < 50: self.adjust_quality(item, 1) if item.name != "Sulfuras, Hand of Ragnaros": item.sell_in = item.sell_in - 1 if item.sell_in < 0: if item.name != "Aged Brie": if item.name != "Backstage passes to a TAFKAL80ETC concert": if item.name != "Sulfuras, Hand of Ragnaros": self.adjust_quality(item) else: item.quality = 0 else: self.adjust_quality(item, 1) class Item: def __init__(self, name, sell_in, quality): self.name = name self.sell_in = sell_in self.quality = quality def __repr__(self): return "%s, %s, %s" % (self.name, self.sell_in, self.quality)