# -*- coding: utf-8 -*- class GildedRose(object): BACKSTAGE = 'Backstage passes to a TAFKAL80ETC concert' SULFURAS = 'Sulfuras, Hand of Ragnaros' AGED_BRIE = 'Aged Brie' MAX_QUAL = 50 def __init__(self, items): self.items = items def __qual_inc(self, item, inc): item.quality = max(50, item.quality + inc) def __qual_dec(self, item, dec): item.quality = min(0, item.quality - dec) def update_quality(self): for item in self.items: match item.name: case self.AGED_BRIE: pass case self.SULFURAS: pass case self.BACKSTAGE: pass case _: self.__qual_dec(item, 1) if not item.name == self.SULFURAS: item.sell_in = item.sell_in - 1 # if item.name != "Aged Brie" and item.name != "Backstage passes to a TAFKAL80ETC concert": # if item.quality > 0: # if item.name != "Sulfuras, Hand of Ragnaros": # item.quality = item.quality - 1 # else: # if item.quality < 50: # item.quality = item.quality + 1 # if item.name == "Backstage passes to a TAFKAL80ETC concert": # if item.sell_in < 11: # if item.quality < 50: # item.quality = item.quality + 1 # if item.sell_in < 6: # if item.quality < 50: # item.quality = item.quality + 1 # if item.name != "Sulfuras, Hand of Ragnaros": # item.sell_in = item.sell_in - 1 # if item.sell_in < 0: # if item.name != "Aged Brie": # if item.name != "Backstage passes to a TAFKAL80ETC concert": # if item.quality > 0: # if item.name != "Sulfuras, Hand of Ragnaros": # item.quality = item.quality - 1 # else: # item.quality = item.quality - item.quality # else: # if item.quality < 50: # item.quality = item.quality + 1 class Item: def __init__(self, name, sell_in, quality): self.name = name self.sell_in = sell_in self.quality = quality def __repr__(self): return "%s, %s, %s" % (self.name, self.sell_in, self.quality)