def update_quality(items): for item in items: if item.name != "Aged Brie" and item.name != "Backstage passes to a TAFKAL80ETC concert": if item.quality > 0: if item.name != "Sulfuras, Hand of Ragnaros": item.quality = item.quality - 1; else: if item.quality < 50: item.quality = item.quality + 1; if item.name == "Backstage passes to a TAFKAL80ETC concert": if item.sell_in < 11: if item.quality < 50: item.quality = item.quality + 1; if item.sell_in < 6: if item.quality < 50: item.quality = item.quality + 1; if item.name != "Sulfuras, Hand of Ragnaros": item.sell_in = item.sell_in - 1; if item.sell_in < 0: if item.name != "Aged Brie": if item.name != "Backstage passes to a TAFKAL80ETC concert": if item.quality > 0: if item.name != "Sulfuras, Hand of Ragnaros": item.quality = item.quality - 1; else: item.quality = item.quality - item.quality; else: if item.quality < 50: item.quality = item.quality + 1; return items class Item: def __init__(self, name, sell_in, quality): self.name = name self.sell_in = sell_in self.quality = quality if __name__ == "__main__": items = [ Item(name="+5 Dexterity Vest", sell_in=10, quality=20), Item(name="Aged Brie", sell_in=2, quality=0), Item(name="Elixir of the Mongoose", sell_in=5, quality=7), Item(name="Sulfuras, Hand of Ragnaros", sell_in=0, quality=80), Item(name="Backstage passes to a TAFKAL80ETC concert", sell_in=15, quality=20), Item(name="Conjured Mana Cake", sell_in=3, quality=6), ] update_quality(items)