GildedRose-Refactoring-Kata/csharp/Program.cs
2018-11-11 18:50:47 +01:00

63 lines
2.0 KiB
C#

using System;
using System.Collections.Generic;
namespace csharp
{
public class Program
{
public static void Main(string[] args)
{
Console.WriteLine("OMGHAI!");
IList<Item> items = CreateItems();
var gildedRose = new GildedRose(items);
for (var i = 0; i < 31; i++)
{
Console.WriteLine("-------- day " + i + " --------");
Console.WriteLine("name, sellIn, quality");
foreach (var item in items)
{
Console.WriteLine(item);
}
Console.WriteLine("");
gildedRose.UpdateQuality();
}
}
private static IList<Item> CreateItems()
{
IList<Item> items = new List<Item>{
new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20},
new Item {Name = "Aged Brie", SellIn = 2, Quality = 0},
new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7},
new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = 0, Quality = 80},
new Item {Name = "Sulfuras, Hand of Ragnaros", SellIn = -1, Quality = 80},
new Item
{
Name = "Backstage passes to a TAFKAL80ETC concert",
SellIn = 15,
Quality = 20
},
new Item
{
Name = "Backstage passes to a TAFKAL80ETC concert",
SellIn = 10,
Quality = 49
},
new Item
{
Name = "Backstage passes to a TAFKAL80ETC concert",
SellIn = 5,
Quality = 49
},
// this conjured item does not work properly yet
new Item {Name = "Conjured Mana Cake", SellIn = 3, Quality = 6}
};
return items;
}
}
}