GildedRose-Refactoring-Kata/csharp/Program.cs

42 lines
1.6 KiB
C#

using System;
using System.Collections.Generic;
namespace csharp
{
public class Program
{
public static void Main(string[] args)
{
Console.WriteLine("OMGHAI!");
IList<Item> Items = new List<Item>{
new Item {Name = "+5 Dexterity Vest", SellIn = 10, Quality = 20},
new Item {Name = ItemNames.AgedBrie, SellIn = 2, Quality = 0},
new Item {Name = "Elixir of the Mongoose", SellIn = 5, Quality = 7},
new Item {Name = ItemNames.Sulfuras, SellIn = 0, Quality = 80},
new Item {Name = ItemNames.Sulfuras, SellIn = -1, Quality = 80},
new Item {Name = $"{ItemNames.BackstagePasses} to a TAFKAL80ETC concert", SellIn = 15, Quality = 20},
new Item {Name = $"{ItemNames.BackstagePasses} to a Bob Marley concert", SellIn = 10, Quality = 49},
new Item {Name = $"{ItemNames.BackstagePasses} to a Jungle Boys concert", SellIn = 5, Quality = 49},
// this conjured item does not work properly yet
new Item {Name = ItemNames.Conjured, SellIn = 3, Quality = 6}
};
var app = new GildedRose(Items);
for (var i = 0; i < 31; i++)
{
Console.WriteLine("-------- day " + i + " --------");
Console.WriteLine("name, sellIn, quality");
for (var j = 0; j < Items.Count; j++)
{
System.Console.WriteLine(Items[j]);
}
Console.WriteLine("");
app.UpdateQuality();
}
}
}
}