fix pve-manager triggering mechanism (#187)

* fix pve-manager triggering mechanism

* move pve auto re patch to install option

* revert back to case options and only allow one at the to be selected. Preserve config for each option

---------

Co-authored-by: Meliox <na>
This commit is contained in:
Meliox 2026-06-10 17:56:45 +02:00 committed by GitHub
parent e1573369e8
commit 0642e77429
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
2 changed files with 73 additions and 52 deletions

View File

@ -1 +1,2 @@
interest pve-manager
interest-noawait /usr/share/pve-manager/js
interest-noawait /usr/share/perl5/PVE

View File

@ -24,31 +24,59 @@ ask() {
}
bool() { [[ "$1" == true ]] && echo 1 || echo 0; }
_load_conf_debug() {
# Loads every value from an existing config file into the wizard's variables,
# so that re-running the tool preserves settings the user does not change.
_load_conf() {
[[ -f "$CONF_FILE" ]] || return 0
local in_debug=0 line key val
local section="" line key val
while IFS= read -r line; do
case "$line" in
'[debug]') in_debug=1; continue ;;
'['*']') in_debug=0; continue ;;
'#'*|'') continue ;;
'['*']') section="${line#[}"; section="${section%]}"; continue ;;
esac
[[ "$in_debug" -eq 0 ]] && continue
[[ "$line" == *=* ]] || continue
key="${line%%=*}"; val="${line#*=}"
case "$key" in
lm_sensors_mode) DEBUG_LM_SENSORS="$val" ;;
lm_sensors_output_file) DEBUG_LM_SENSORS_FILE="$val" ;;
intel_mode) DEBUG_INTEL="$val" ;;
intel_devices_file) DEBUG_INTEL_FILE="$val" ;;
nvidia_mode) DEBUG_NVIDIA="$val" ;;
nvidia_devices_file) DEBUG_NVIDIA_DEVICES_FILE="$val" ;;
nvidia_output_file) DEBUG_NVIDIA_OUTPUT_FILE="$val" ;;
amd_mode) DEBUG_AMD="$val" ;;
amd_devices_file) DEBUG_AMD_FILE="$val" ;;
ups_mode) DEBUG_UPS="$val" ;;
ups_output_file) DEBUG_UPS_FILE="$val" ;;
log_enabled) DEBUG_LOG="$val" ;;
log_file) DEBUG_LOG_FILE="$val" ;;
case "${section}.${key}" in
# [modules]
modules.node_info) MOD_NODE_INFO="$val" ;;
modules.nag_screen) MOD_NAG_SCREEN="$val" ;;
# [gpu]
gpu.intel_enabled) ENABLE_INTEL_GPU_INFO="$val" ;;
gpu.nvidia_enabled) ENABLE_NVIDIA_GPU_INFO="$val" ;;
gpu.amd_enabled) ENABLE_AMD_GPU_INFO="$val" ;;
gpu.gpu_history) ENABLE_GPU_HISTORY="$val" ;;
# [lm_sensors]
lm_sensors.enabled) LM_SENSORS_ENABLED="$val" ;;
lm_sensors.enable_cpu) ENABLE_CPU="$val" ;;
lm_sensors.cpu_temp_target) CPU_TEMP_TARGET="$val" ;;
lm_sensors.enable_ram_temp) ENABLE_RAM_TEMP="$val" ;;
lm_sensors.enable_hdd_temp) ENABLE_HDD_TEMP="$val" ;;
lm_sensors.enable_nvme_temp) ENABLE_NVME_TEMP="$val" ;;
lm_sensors.enable_fan_speed) ENABLE_FAN_SPEED="$val" ;;
lm_sensors.display_zero_speed_fans) DISPLAY_ZERO_SPEED_FANS="$val" ;;
lm_sensors.temp_unit) TEMP_UNIT="$val" ;;
# [ups]
ups.enabled) ENABLE_UPS="$val" ;;
ups.device_name) UPS_DEVICE_NAME="$val" ;;
# [system_info]
system_info.enabled) ENABLE_SYSTEM_INFO="$val" ;;
system_info.type) SYSTEM_INFO_TYPE="$val" ;;
# [pve_trigger]
pve_trigger.enabled) PVE_TRIGGER_ENABLED="$val" ;;
# [debug]
debug.lm_sensors_mode) DEBUG_LM_SENSORS="$val" ;;
debug.lm_sensors_output_file) DEBUG_LM_SENSORS_FILE="$val" ;;
debug.intel_mode) DEBUG_INTEL="$val" ;;
debug.intel_devices_file) DEBUG_INTEL_FILE="$val" ;;
debug.nvidia_mode) DEBUG_NVIDIA="$val" ;;
debug.nvidia_devices_file) DEBUG_NVIDIA_DEVICES_FILE="$val" ;;
debug.nvidia_output_file) DEBUG_NVIDIA_OUTPUT_FILE="$val" ;;
debug.amd_mode) DEBUG_AMD="$val" ;;
debug.amd_devices_file) DEBUG_AMD_FILE="$val" ;;
debug.ups_mode) DEBUG_UPS="$val" ;;
debug.ups_output_file) DEBUG_UPS_FILE="$val" ;;
debug.log_enabled) DEBUG_LOG="$val" ;;
debug.log_file) DEBUG_LOG_FILE="$val" ;;
esac
done < "$CONF_FILE"
}
@ -542,50 +570,42 @@ main() {
DEBUG_AMD=0; DEBUG_AMD_FILE="/tmp/amd-gpu-devices.json"
DEBUG_UPS=0; DEBUG_UPS_FILE="/tmp/ups-output.json"
DEBUG_LOG=0; DEBUG_LOG_FILE="/tmp/pve-mod-debug.log"
_load_conf_debug
_load_conf
# ── Module selection ──────────────────────────────────────────────────────
# ── Module / feature selection ────────────────────────────────────────────
# Existing settings are loaded above; the user picks ONE option to (re)configure
# this run, and all other options retain their previously saved values.
msgb "\n=== pve-mod Module Selection ==="
echo "Available modules:"
echo "Available options (select one):"
echo " [1] Node Info — sensor readings, GPU stats, UPS, system information"
echo " [2] Nag Screen — remove Proxmox subscription nag screen"
echo " [3] Both"
echo " [3] Auto re-patch on PVE upgrade — automatically re-apply patches when"
echo " pve-manager is upgraded"
echo " [n] None / cancel"
local modChoice
modChoice=$(ask "Select modules to enable (1/2/3/n)")
modChoice=$(ask "Select an option to enable (1/2/3/n)")
case "$modChoice" in
1) MOD_NODE_INFO=1 ;;
2) MOD_NAG_SCREEN=1 ;;
3) MOD_NODE_INFO=1; MOD_NAG_SCREEN=1 ;;
[nN]) info "No modules selected. Exiting."; exit 0 ;;
*) warn "Invalid selection. Defaulting to Node Info only."; MOD_NODE_INFO=1 ;;
esac
# ── Per-module wizards ────────────────────────────────────────────────────
if [[ "$MOD_NODE_INFO" -eq 1 ]]; then
1)
MOD_NODE_INFO=1
msgb "\n=== Node Info Configuration ==="
configure_node_info
fi
if [[ "$MOD_NAG_SCREEN" -eq 1 ]]; then
;;
2)
MOD_NAG_SCREEN=1
msgb "\n=== Nag Screen ==="
info "Subscription nag screen removal will be applied."
fi
;;
3)
PVE_TRIGGER_ENABLED=1
info "Auto re-patching on PVE upgrade enabled."
;;
[nN]) info "No option selected. Exiting."; exit 0 ;;
*) warn "Invalid selection. Exiting."; exit 0 ;;
esac
# ── Debug mode ────────────────────────────────────────────────────────────
configure_debug
# ── Re-patch on PVE upgrade ───────────────────────────────────────────────
msgb "\n=== Auto Re-patching on PVE Upgrade ==="
echo "pve-mod registers a dpkg trigger on pve-manager. When pve-manager is"
echo "upgraded, the trigger fires and can automatically re-apply patches."
local triggerChoice
triggerChoice=$(ask "Re-apply patches automatically when pve-manager upgrades? (y/N)")
case "$triggerChoice" in
[yY]) PVE_TRIGGER_ENABLED=1; info "Auto re-patching enabled." ;;
*) PVE_TRIGGER_ENABLED=0; info "Auto re-patching disabled. Run 'pve-mod-configure' after a PVE upgrade." ;;
esac
# ── Write config and apply ────────────────────────────────────────────────
write_config