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added more line breaks so its easier to read on github
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@ -20,7 +20,9 @@ Pretty simple, right? Well this is where it gets interesting:
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- "Aged Brie" actually increases in Quality the older it gets
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- The Quality of an item is never more than 50
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- "Sulfuras", being a legendary item, never has to be sold or decreases in Quality
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- "Backstage passes", like aged brie, increases in Quality as it's SellIn value approaches; Quality increases by 2 when there are 10 days or less and by 3 when there are 5 days or less but Quality drops to 0 after the concert
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- "Backstage passes", like aged brie, increases in Quality as it's SellIn value approaches;
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Quality increases by 2 when there are 10 days or less and by 3 when there are 5 days or less but
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Quality drops to 0 after the concert
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We have recently signed a supplier of conjured items. This requires an update to our system:
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@ -30,7 +32,7 @@ Feel free to make any changes to the UpdateQuality method and add any new code a
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still works correctly. However, do not alter the Item class or Items property as those belong to the
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goblin in the corner who will insta-rage and one-shot you as he doesn't believe in shared code
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ownership (you can make the UpdateQuality method and Items property static if you like, we'll cover
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for you).
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for you).
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Just for clarification, an item can never have its Quality increase above 50, however "Sulfuras" is a
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legendary item and as such its Quality is 80 and it never alters.
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