GildedRose-Refactoring-Kata/python/gilded_rose.py
2025-09-26 15:42:23 +02:00

73 lines
1.7 KiB
Python
Executable File

# -*- coding: utf-8 -*-
MAX_QUALITY = 50
MIN_QUALITY = 0
class GildedRose(object):
def __init__(self, items):
self.items = items
def update_quality(self):
for item in self.items:
update_function = STRATEGIES.get(item.name, STRATEGIES["Normal Item"])
update_function(item)
def update_quality_sulfuras(item):
pass
def update_quality_aged_brie(item):
increase_quality(item)
item.sell_in -= 1
if item.sell_in < 0:
increase_quality(item)
def update_quality_backstage_pass(item):
increase_quality(item)
if item.sell_in < 11:
increase_quality(item)
if item.sell_in < 6:
increase_quality(item)
item.sell_in -= 1
if item.sell_in < 0:
item.quality = 0
def update_quality_conjured(item):
decrease_quality(item)
decrease_quality(item)
item.sell_in -= 1
if item.sell_in < 0:
decrease_quality(item)
decrease_quality(item)
def update_quality_normal(item):
decrease_quality(item)
item.sell_in -= 1
if item.sell_in < 0:
decrease_quality(item)
STRATEGIES = {
"Sulfuras, Hand of Ragnaros": update_quality_sulfuras,
"Aged Brie": update_quality_aged_brie,
"Backstage passes to a TAFKAL80ETC concert": update_quality_backstage_pass,
"Conjured Mana Cake": update_quality_conjured,
"Normal Item": update_quality_normal
}
def increase_quality(item):
item.quality = min(MAX_QUALITY, item.quality + 1)
def decrease_quality(item):
item.quality = max(MIN_QUALITY, item.quality - 1)
class Item:
def __init__(self, name, sell_in, quality):
self.name = name
self.sell_in = sell_in
self.quality = quality
def __repr__(self):
return "%s, %s, %s" % (self.name, self.sell_in, self.quality)