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Project Analysis: GildedRose Refactoring Kata
1. COMPLEXITY ANALYSIS
a. Functions with High Cyclomatic Complexity
- After refactoring, there are no functions with high cyclomatic complexity. The most complex logic (previously in
GildedRose.updateQuality) has been delegated to item-specific classes, each with simple, linear logic. - The only notable switch is in
GildedRose.wrapItem, which is straightforward.
b. Long Parameter Lists
- No methods have long parameter lists. All constructors and methods use 0-3 parameters, which is manageable.
c. Deep Nesting Levels
- No deep nesting. The deepest is a single switch or if-else in item update methods.
2. CODE QUALITY ISSUES
a. Potential Bugs
- String Matching for Item Types:
wrapItemrelies on exact string matches. Typos or whitespace issues could cause items to be misclassified asNormalItem.
- Null Handling:
- No null checks for the
itemsarray or for individualItemobjects in the constructor.
- No null checks for the
- Conjured Items:
- The comment in
TexttestFixturenotes that "Conjured" items are not handled properly.
- The comment in
b. Performance Problems
- No significant performance issues. All loops are O(n) over the items array, which is expected and efficient for this domain.
c. Security Concerns
- No user input, file, or network operations in the main logic. No security concerns.
d. Maintainability Issues
- Stringly-Typed Item Identification:
- Hardcoded item names in
wrapItemmake it error-prone and less extensible.
- Hardcoded item names in
- Adding New Item Types:
- Requires modifying
wrapItem, violating the Open/Closed Principle.
- Requires modifying
- No Validation:
- No validation for item quality or sellIn values.
- Test Coverage for New Item Types:
- "Conjured" items are not implemented, but are present in tests.
3. IMPROVEMENT ROADMAP
Quick Wins (< 1 hour)
-
Add Null and Trim Checks
- Validate that the
itemsarray and eachItemare not null in the constructor. - Trim whitespace from item names in
wrapItem. - Example:
if (items == null) throw new IllegalArgumentException("Items array cannot be null"); if (item == null) throw new IllegalArgumentException("Item cannot be null"); String name = item.name.trim();
- Validate that the
-
Add Comments and Documentation
- Briefly document the purpose of each class and method, especially the item subclasses.
Medium Effort (1-4 hours)
-
Use Enum for Item Types
- Define an
enumfor item types and map names to enum values. - Example:
enum ItemType { AGED_BRIE, BACKSTAGE_PASS, SULFURAS, NORMAL, CONJURED }
- Define an
-
Factory Pattern for Item Creation
- Move item creation logic to a factory class, making
GildedRosecleaner and more extensible.
- Move item creation logic to a factory class, making
-
Implement Conjured Items
- Add a
ConjuredItemclass and handle it in the factory.
- Add a
-
Validation Logic
- Add validation for item quality and sellIn in the constructor or in the
Itemclass.
- Add validation for item quality and sellIn in the constructor or in the
Major Refactoring (> 4 hours)
-
Plugin System for New Item Types
- Allow new item types to be registered at runtime, so adding a new type does not require modifying core classes.
-
Dependency Injection for Item Factories
- Allow item creation logic to be injected, making the system more flexible and testable.
-
Comprehensive Error Handling and Logging
- Add robust error handling and logging for invalid items or unexpected states.
-
Advanced Test Coverage
- Expand tests to cover edge cases, invalid data, and new item types.
Summary Table
| Effort | Issue/Opportunity | Example/Description |
|---|---|---|
| Quick Win | Null checks, trim names | Add validation in constructor and wrapItem |
| Medium Effort | Enum for item types, factory | Use enum and factory for item creation |
| Medium Effort | Implement Conjured items | Add ConjuredItem class and logic |
| Major Refactor | Plugin system, DI, error handling | Allow runtime registration, inject factories, logging |
| Major Refactor | Advanced test coverage | Add tests for edge cases and new item types |
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